Rockstar has revealed why Grand Theft Auto V never got any single-player DLC

It has been just over four years since Rockstar brought its crime epic Grand Theft Auto V (and its accompanying multiplayer component Grand Theft Auto Online) to the masses, and during those four years the game has evolved and expanded…but only within the purview of Grand Theft Auto Online. Despite incessant requests from fans, the game’s single-player story campaign never got any expansion DLC of its own, and Rockstar recently explained why that is.

During a recent interview with Game Informer, Rockstar’s director of design Imran Sarwar laid out the two big reasons why GTAV never got any single-player DLC of note:

“As a company we love single-player more than anything, and believe in it absolutely – for storytelling and a sense of immersion in a world, multiplayer games don’t rival single-player games. With GTA V, the single-player game was absolutely massive and very, very complete. It was three games in one. The next-gen versions took a year of everyone’s time to get right, then the online component had a lot of potential, but to come close to realizing that potential also sucked up a lot of resources.”

There was also a third major reason why Rockstar never found the time to make any single-player DLC for GTAV, and it’s one which you might have already guessed: Red Dead Redemption II. Rockstar’s highly anticipated Wild West-era sequel naturally required a large amount of time and resources of its own, and between that and continuing to make new content for GTA Online, any plans which Rockstar may have had for single-player DLC sadly had to fall to the wayside.