Ninja Theory shares the process of creating photorealistic scenes in Project: Mara

We haven’t heard much about Ninja Theory’s upcoming game Project: Mara since its announcement a year ago. The developer has been busy putting the finishing touches on Senua’s Saga: Hellblade II and maintaining its last released multiplayer game, Bleeding Edge.

But with a new year come tidbits of new information. In a developer diary video, Tameem Antoniades, chief creative ninja at Ninja Theory, shared the process of transforming a real apartment into a game location in Project: Mara by recreating every aspect of the space. The results are stunning, where you almost can’t tell the difference between the apartment and game footage or a photo versus a screenshot.

Check out the video below:

Unfortunately, we’re not given any more information on the game’s story or its release window. We’re sure that once Hellblade II launches (hopefully later this year), we’ll get more info on Project: Mara. For now, we’ll just have to rely on the information shared with us when the game was announced a year ago.

According to Ninja Theory, Project: Mara is “a real-world and grounded representation of mental terror. Based on real lived experience accounts and in-depth research, our aim is to recreate the horrors of the mind as accurately and realistically as possible. Project: Mara will be an experimental title and a showcase of what could become a new storytelling medium.”

Check out last year’s teaser trailer here: