Injustice 2 is missing some important character trait information

One of the things that makes Injustice 2 one of the greatest fighting games ever for fans of the single-player experience is Multiverse Mode. Multiverse Mode provides nearly endless variety in the form of different "universes" to battle in, each featuring their own specialized battles with tweaked rules, special rewards, and unique challenges. These universes are all only available for brief windows of time, so new objectives and battle types are available just about every time you launch the game. 

An extra dimension to Multiverse Mode comes in the form of Injustice 2's robust gear system, which allows players to unlock equipment and clothing for their fighters. Gear provides stats bonuses and additional perks as well, such as increased character XP or increased environmental interaction damage. Some gear also provides damage bonuses (or reduced damage taken) when fighting against specific types of characters, such as Villains or Superpowered opponents. These trait-specific bonuses only apply in Multiverse mode, so players might want to build Multiverse-specific loadouts featuring these special "trait buster" gear items. 

Here's where the tricky part comes in: there doesn't seem to be any official list, either in Injustice 2 or online, which identifies which traits apply to which of the game's characters. That isn't a problem with some of the specific trait-busting enhancements, such as the anti-Lantern Flash gear in the image above, which will obviously increase damage against Green Latern and Atrocitus. If you are having trouble beating a Multiverse challenge which features one or both of those characters, it's time to break out the Nekronized gear. 

With other anti-trait gear, however, the question of whether or not the bonuses will apply are less clear, especially for more casual players. If you are an avid DC Comics fan you can probably separate the roster into "Superpowered" and "Non-Superpowered" lists, for example, but someone without a rich comics lore background would have a much harder time figuring that out. And even if you're pretty sure you know which is which, there are some edge cases where some confirmation would be nice. Does Injustice 2 consider Bane to be superpowered, for example? Does gear that gives a boost against Mechanical fighters help against Captain Cold? Does an anti-Villain weapon help against Catwoman, Harley Quinn, both, or neither? 

We've reached out to the game's PR folks to try to get an official list of character traits, but so far haven't gotten an answer. That means it's time to dive in and try to figure it out for ourselves. 

Who are the real villains?

Between our own investigations and the hard work of the fighting game community online, we believe we have determined how the game defines Heroes and Villains:

Heroes

Aquaman

Batman

Black Canary

Blue Beetle

Cyborg

Doctor Fate

The Flash

Firestorm

Green Arrow

Green Lantern

Harley Quinn

Robin

Supergirl

Superman

Wonder Woman

Swamp Thing

Villains 

Atrocitus

Bane

Black Adam

Braniac

Captain Cold

Catwoman

Cheetah

Deadshot

Gorilla Grodd

The Joker

Poison Ivy

Scarecrow


There aren't a lot of surprises on this list, though if you have played Injustice 2's story mode it may seem strange (or unfair) that Catwoman is categorized as a villain. It seems logical that the game's first DLC character, Darkseid, would be categorized as a Villain, but since it's unclear what role DLC-only characters will play in the Multiverse as opponents, traits might be irrelevant for DLC fighters.

These lists provide us with some relevant information that can inform how players design their Multiverse-specific gear loadouts. Because there are more Heroes than Villains in the current roster, and because you usually don't know what sorts of opponents you will be fighting until you actually start a given Multiverse event, anti-Hero gear is going to be better than anti-Villain gear in most circumstances. You'll be going in blind, and odds say your opponents will be Heroes more often than Villains, so start off a challenging event with anti-Hero gear to increase your changes to win. 

Unless you already have an item as part of a gear loadout for one of you characters, you can't equip a specific piece of gear in the middle of a series of Multiverse battles without exiting and losing progress. The roster of opponents you will have to fight changes in most Multiverse events if you exit and then re-enter, so leaving to create a new loadout will be an exercise in frustration. You can, however, swap to a new character (or a different existing loadout) after losing a match without having to re-start the event. That means that if you're struggling with a fight against Superman halfway through an eight-match Multiverse event, you can switch to a loadout packed with anti-Kryptonian gear if you have already set up that loadout on a character. That's a degree of prep-work not everyone will want to do, so packing as much anti-Hero gear on your Multiverse loadouts is a good way to better your chances without a ton of micro-management. 

Which Injustice 2 characters have which traits? 

There's no master list of Injustice 2 gear online (and additional gear with new bonuses is being added to the game post-launch, as with the Wonder Woman movie tie-in set), so we can't be sure we know all the trait-buster categories in the game. Here are the traits we've identified so far, based on our gameplay and a fan-assembled gear list, along with the characters which we believe each trait would apply to. If there's a question mark after the character, that indicates we aren't sure whether or not the trait applies to that fighter. We'll leave Darkseid and future DLC characters off the list until we can determine if the traits apply to them. 

It's possible to go through and determine each of these for certain, by fighting a given character in the multiverse both with and without trait-busting gear without any other circumstances changing and noting the damage dealt, but that is a challenging process that will take time. If you have determined any additional characters which should be added to these lists, or have found other trait-busting gear, let us know in the comments below, and we'll credit you.

Superpowered 

Aquaman

Atrocitus

Black Adam

Black Canary

Braniac

Cheetah

Cyborg

Doctor Fate

Firestorm

Flash

Gorilla Grodd

Green Lantern

Poison Ivy

Supergirl

Superman

Wonder Woman 

Bane? 

Blue Beetle?

Scarecrow?

Non-Superpowered

Batman

Captain Cold

Catwoman

Deadshot

Green Arrow

Harley Quinn

Joker

Robin

Bane?

Blue Beetle?

Scarecrow?

Kryptonians

Superman

Supergirl

Lanterns

Atrocitus

Green Lantern 

Mechanical 

Braniac

Blue Beetle

Cyborg

Batman? 

Captain Cold? 

Deadshot? 

Magic Users

Black Adam

Doctor Fate

Males

Aquaman

Atrocitus

Bane

Batman

Black Adam

Blue Beetle

Braniac

Captain Cold

Cyborg

Deadshot

Doctor Fate

Firestorm

Flash

Gorilla Grodd

Green Arrow

Green Lantern

Joker

Robin

Scarecrow

Superman

Swamp Thing? 

Females 

Black Canary

Catwoman

Cheetah

Harley Quinn 

Poison Ivy

Supergirl

Wonder Woman

There are more specific traits we're working to confirm, including "Green Lantern Corps. members" and "Classic Batman foes," though both of those seem fairly easy to determine. 

We'll update this list as we are able to discover more trait-busting gear, confirm more traits, or if we get any official info from NetherRealm. If you have useful information to add, or if you'd just like to debate whether Bane has superpowers or if Swamp Thing is male, sound off in the comments below.