Five more From Software remasters Devolver Digital should publish

The recent release of Metal Wolf Chaos XD was quite a treat. It was something fans of From Software weren't expecting. It was a total throwback. And it was a cool look back at the studio's quirky past. More so than that, though, the re-release was an opportunity for both existing fans and folks who'd never played it to revisit a piece of From Software history. The game's offbeat nature made it a perfect fit for Devolver Digital, too.

That brings up a big question: What other classic From Software titles would it be great to see brought to light again with Devolver Digital at the publishing helm? From Software hasn't ruled out the possibility of remakes and remasters down the line, and Producter Masanori Takeuchi even told Destructoid that more From Software games could get the remaster treatment “if there is some sort of desire.”

Ninja Blade

Let's kick things off with the weirdest title of the bunch. Ninja Blade was released in 2009 on Xbox 360 and PC to mixed reactions. It wasn't a bad game, but folks weren't really ready for it a decade ago. It was essentially From Software Ninja Gaiden, and it was absolutely bonkers.

Ninja Blade featured that damning sense of doom that's become standard in From Software's work, but it didn't take itself too seriously. Case in point: You could dress your ninja up as a clown. Also, there's a sequence where you ride a motorcycle on top of a bus that's airborne. Yeah, that's the kind of game we're dealing with here.

Admittedly, Ninja Blade was less than perfect, so it would probably lend itself better to a remake rather than a remaster, with the clunky aspects ironed out. That said, it's the type of game that would be fun to revisit, especially after playing the almost-as-crazy Metal Wolf Chaos XD. Suffice it to say that Ninja Blade is right in line with Devolver Digital and its outlaw presence.


Kuon was a bit of an underdog in the survival horror genre when it launched for PlayStation 2 in 2004. It played much differently than Resident Evil and Silent Hill, and it featured that tried and true From Software challenge, though on a more frustrating scale, believe it or not.

The main takeaway from Kuon was that your character could die instantly due to bad mistakes on your part. Even the mere act of sprinting cost health. This was on another level as far as in-game mortality goes, even for From Software, and the game was definitely an acquired taste.

Like Ninja Blade, Kuon would probably work best as an enhanced remake, with refinements made to create a more balanced — and ultimately more enjoyable — experience. It's worth noting that Kuon didn't get a massive release in North America like it did in Japan, so PS2 copies are currently running anywhere between $300 and $500 online. Yikes! Um, Devolver, can you at least publish a Kuon remaster so we don't have to drop five bills on a physical copy?

Otogi: Myth of Demons

There really isn't much that can be said about Otogi: Myth of Demons that hasn't already been said. Both titles in the Otogi series were solid, challenging, and highly entertaining hack-and-slash action-adventure games. More than any other From Software games, Otogi: Myth of Demons — and Otogi: Immortal Warriors, but we'll take a remaster of the first game for now — deserves a time in the spotlight. It's certainly worthy of a remaster when you consider how many games don't actually need the remake treatment but get it anyway.

Filled with giant demons and destructible environments, Otogi: Myth of Demons was one of From Software's earliest shining examples of fantasy action-adventure done right. These days you could consider it something of a precursor to the Souls games, but more so than that, it was just a brilliant game that left you in awe of its massive monsters and dark, surreal world.

Lost Kingdoms

Having launched in 2002, Lost Kingdoms came during a time when the GameCube desperately needed more high-profile RPGs. It was right in line with Nintendo's more colorful franchises, featuring a brighter palette than pretty much all of From Software's other series — the only exception being The Adventures of Cookie and Cream.

Lost Kingdoms was a lot of fun thanks in large part to its card-based battle system. Card-based RPGs are seen more these days, but in 2002, the genre wasn't as popular — as such, it was a fairly novel experience. Even then, the mechanics are such that Lost Kingdoms would totally hold up.

Yoshitsune Eiyuden: The Story of Hero Yoshitsune

Looking back, Sekiro: Shadows Die Twice may have drawn quite a bit of influence from Yoshitsune Eiyuden: The Story of Hero Yoshitsune, a Japan exclusive for PlayStation 2 that released in 2005. That game featured intense samurai combat that was bloody and brilliant. Blades clashed and tore through skin across the game's beautiful ancient Japanese setting.

Most interesting of all was the objective-based design of Yoshitsune Eiyuden. Certain stages required that you dispose of all enemies, while others put you up against bosses, and still others tasked you with ensuring your troops' survival by guiding them to a exit point. Yoshitsune Eiyuden is further proof that From Software has a robust lineup in its library, and it would be great to see it finally hit other territories, much like Metal Wolf Chaos XD.

Honorable Mention: King's Field

From Software's first game after moving on from making office software, King's Field was a first-person dungeon crawler that was heavy on difficulty and skeleton knights, much like the Souls series. The King's Field franchise became a big hit for the original PlayStation. It would be great to have an opportunity to revisit these games, especially given their historical significance with regard to the From Software legacy.

Honorable Mention: 3D Dot Game Heroes

Okay, so we're kind of cheating with this one. 3D Dot Game Heroes wasn't developed by From Software, but rather Silicon Studio. From Software was actually only involved with the game in Japan, where it took on publishing duties. Atlus took over publishing the game in North America and SouthPeak Games handled the European version. Having said that, though, come on, we need a remaster of this awesome little Zelda-like.

Yo, Devolver Digital, any chance you can work your magic and get at least a couple of these games remastered? K, thanks!