Doom Eternal: Everything we learned from QuakeCon 2018
Doom Eternal received its first official gameplay reveal at the QuakeCon 2018 Keynote, showing off everything you would expect from the DOOM franchise. From what we’ve seen, its got plenty of twists, turns, and upgrades to the formula that fans love.
The most powerful slayer
Doom Eternal is a direct sequel to the DOOM 2016 reboot, and will give players a chance to strap on the Doom Slayer’s bloody, demon splattered boots for another adventure that focuses on the fast-paced action, mobility, and raw killing power the franchise is known for.
The twist this year is that Doom Eternal will have twice the demons, a fancy new set of armor for the Doom Slayer, and will bring the fight to Earth. In the gameplay reveal we saw everything from destroyed city centers and holograms welcoming the demons to earth, to space missions in orbit above earth, and a mysterious misty research center that looks a little like something out of a sci-fi Lord of the Rings.
The Doom Slayer’s armor upgrade also includes a retractable blade for ridiculous slice and dice take down kills, a shoulder mounted grenade launcher that can do double duty as a flame thrower, a rechargeable sprint dash, and a more riveted, almost demonic aesthetic that lightly implies this is an ancient set of armor the Doom Slayer may have had access to in the past.
Slice and dice with friends
The gameplay trailer featured upgraded weapons of every flavor, from gatling shotguns with hot-swappable attachments, to a grappling hook and a powerful energy sword that the Doom Slayer whipped out at the very end of the showcase. These weapons absolutely ripped the new cast of demons apart, which gave id plenty of time to show off their destructible demons as part of their new tech engine. As a result, every shot, blast, stab, and punch promises to blow limbs or chunks off demons large and small.
We didn’t get to see the Doom Slayer’s sword in action, but the grappling hook alone looks like it’s going to change the definition of high speed mobility in the DOOM franchise, allowing players to latch onto enemies and send the Slayer hurtling towards his foes.
As if all of this wasn’t enough, the gameplay footage also demoed a brand new multiplayer gameplay feature which allows players to take control of demons in the campaign as part of an invasion force event. Players can team up in Slayer Hunting Parties to attack their friends or randoms, as an extra sprinkle of difficulty for the truly hardcore fans. This feature is entirely optional, but it’s cool enough that it’s hard to imagine not giving it a shot.
We still don’t have a release date, but we’ll keep you posted as we learn more.