Cyberpunk 2077 won’t include any greedy tactics according to devs

Back when it first launched The Witcher 3: Wild Hunt, developer CD Projekt Red took a strong stance against what it saw as greedy and manipulative tactics being utilized by big-name developers and publishers when it came to incorporating paid DLC into their games. Now, the studio has once again reiterated that it will never try to nickel-and-dime its fanbase, this time in relation to its upcoming sci-fi RPG Cyberpunk 2077.    

Fans became concerned when, during a recent interview, CD Projekt Red’s CEO Adam Kicinski confirmed that Cyberpunk 2077 will have an online component and was quoted as saying “online is necessary, or very recommended if you wish to achieve a long-term success.” Kicinski’s comments eerily echoed those made by big AAA publishers to justify the presence of things like randomized loot boxes in a given game’s online multiplayer component.

However, CD Projekt Red was quick to put fan worries to rest by posting this response on Twitter in which it promised Cyberpunk 2077 will offer more of what fans have come to love about the studio’s games with “no hidden catch.” While the tweet didn’t specifically name names, its final line of “we leave greed to others” was a clear dig at Electronic Arts and the controversy that has surrounded the extremely anti-consumer implementation of Star Wars Battlefront II’s random loot boxes (boxes which offer tangible gameplay benefits in addition to cosmetic items).

It’s not yet clear what exactly Cyberpunk 2077’s online component will be, but at least fans can rest easy knowing it won’t be randomized loot boxes.